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[an error occurred while processing this directive]This unit provides a focus on specialist tools and techniques that are used for developing content-rich interactive multimedia systems using Adobe Flash. This unit will cover fundamental multimedia principles, practical development processes, the integration of mixed-media assets, interactive design and animation for digital media and different technologies for product deployment. Students will create content-rich interactive CD-ROM and Web-based products using industry standard authoring tools and will gain an understanding of the role of digital media within the broader technology environment.
2 hrs lectures/wk, 2 hrs laboratories/wk
Broadly the time required to complete this topic is shown in the following table, but note this is just a rough indication. You may need to spend more time on some activities depending on your background and knowledge. In addition, you need to spend extra time on assignments and review.
Attending lectures and reviewing notes (3 hours)
Doing activities in lab classes (2 hours)
Assigned Homework (2 hours)
Major Project Development (4 1/2 hours)
Contact - i.e: e-mail, consultation, etc. (30 minutes)
Total (12 hours)
FIT1035, IMS2402, MMS2402
This unit is prohibited to all students enrolled in the Bachelor of Information Technology and Systems multimedia development major.
Cheryl Howard
Contact hours: By Appointment Only
William Lay
Contact hours: By Appointment Only
Ruben Hopmans
Contact hours: By Appointment Only
William Lay
Contact hours: By Appointment Only
Ruben Hopmans
Contact hours: By Appointment Only
Zenon Charalambous
Contact hours: By Appointment Only
At the completion of this unit students will have -
A theoretical and conceptual understanding of:
In-semester assessment: 100%
Assessment Task | Value | Due Date |
---|---|---|
Flash Development Project | 70% | By 4pm Friday of week 12 |
Assigned Homework | 20% | In scheduled Tutorial times |
Game Analysis Report | 10% | By 4pm Friday of Week 9 |
Monash is committed to excellence in education and regularly seeks feedback from students, employers and staff. One of the key formal ways students have to provide feedback is through SETU, Student Evaluation of Teacher and Unit. The University's student evaluation policy requires that every unit is evaluated each year. Students are strongly encouraged to complete the surveys. The feedback is anonymous and provides the Faculty with evidence of aspects that students are satisfied and areas for improvement.
For more information on Monash's educational strategy, and on student evaluations, see:
http://www.monash.edu.au/about/monash-directions/directions.html
http://www.policy.monash.edu/policy-bank/academic/education/quality/student-evaluation-policy.html
If you wish to view how previous students rated this unit, please go to
https://emuapps.monash.edu.au/unitevaluations/index.jsp
All software required for use in this unit can be accessed from allocated campus labs/tutorial rooms.
The software used in this unit consists of:
30 Day Trial/Evaluation versions of the named software can be downloaded for personal use if necessary from the following websites:
Text Book
The Foundation Flash CS5 textbook chapters are aligned to each week and provide additional information and exercises to help you improve your skills and understanding of the Flash CS5 authoring environment. It is strongly recommended that you acquire this book, read through it and do the exercises.
Foundation Flash CS5 for Designers by Tiago Dias and Tom Green, Friends of Ed (2010)
The following textbook provides additional information to help you improve your skills and understanding of the ActionScript programming language. This textbook is only required if you want to develop your Flash programming skills and knowledge base.
ActionScript: Your visual blueprint for creating interactive projects in Flash CS4 Professional by Rob Huddleston, Wiley (2009)
Week | Activities | Assessment |
---|---|---|
0 | No formal assessment or activities are undertaken in week 0 | |
1 | Overview of the Unit Assignment Overview Development Projects | |
2 | Project Decomposition Flash Animation Basics | Homework 01 in scheduled tutorial time |
3 | ActionScript Basics Introducing Variables & Navigation Structures | Homework 02 in scheduled tutorial time; Assessment Task 1: Project Design - Submit Project Design Specification Document by 4pm, Friday |
4 | Using Components, Introducing Conditions, Decisions and Data validation | Homework 03 in scheduled tutorial time |
5 | Advanced Animation Techniques using Motion Tools and Timers | Homework 04 in scheduled tutorial time |
6 | Text, Fonts & Formatting Loading External files (SWF, text & image) | Homework 05 in scheduled tutorial time: Assessment Task 1: Project Design - Submit Navigation/GUI Prototype with Splash Animation and Development Strategy Documentation by 4pm, Friday |
7 | Loops, Arrays, Strings & Randoms, Introducing Pseudo-code | Homework 06 in scheduled tutorial time |
8 | Movie Clips States, Collision Detection, Keyboard Input | Homework 07 in scheduled tutorial time |
9 | Using Sound Objects and Video in Flash | Homework 08 in scheduled tutorial time; Submit Assessment Task 3: Game Analysis Report by 4pm Friday |
10 | Publishing CSS, HTML, and introductory XML | Homework 09 in scheduled tutorial time |
11 | Optimising Flash for Web and CD Publishing | Homework 10 in scheduled tutorial time |
12 | Flash Tricks and Tips Project Wrap-up | Present & Submit completed project - Assessment Task 1: Project Design - Project Implementation by 4pm, Friday |
SWOT VAC | No formal assessment is undertaken SWOT VAC | |
Examination period | LINK to Assessment Policy: http://policy.monash.edu.au/policy-bank/ academic/education/assessment/ assessment-in-coursework-policy.html |
*Unit Schedule details will be maintained and communicated to you via your MUSO (Blackboard or Moodle) learning system.
The practical project will be developed in the Flash CS5 authoring environment using techniques covered during the semester. The practical project will be worth 70% of the final grade and will be marked out of 100. The marks for the project will be assigned as follows:
Project Design (30)
17 marks Project Design Specification Document submitted in Week 3.The criteria for this component will include:
13 marks Navigation/Graphic Prototype with Splash Animation and Development Strategy Documentation submitted in Week 6. The criteria for this component will include:
Project Implementation (40)
9 marks Successful integration of the 4 common project requirements (3 requirements x 3 marks each) submitted in Week 12.
24 marks Successful integration of the 3 project enhancements in the final project (3 enhancements x 8 marks each) submitted in Week 12.
7 marks A functional project (developed to at least an Alpha standard) submitted in Week 12. The criteria for this component will include:
Each of the 10 assigned Homework tasks will be marked out of 10. The marks for the assigned homework are as follows:
5 meeting all the functional requirements of the task
2 using a methodical approach to development of the task solution
3 the appropriate application of good programming practices (as described above)
The game can be sourced from anywhere (eg: on-line, iPod/iPad, or computer) and can be related to the type of project you have selected to develop. The report should be submitted in either a Word (*.doc, *.docx) or *.pdf format.The criteria for this component will include:
It is a University requirement (http://www.policy.monash.edu/policy-bank/academic/education/conduct/plagiarism-procedures.html) for students to submit an assignment coversheet for each assessment item. Faculty Assignment coversheets can be found at http://www.infotech.monash.edu.au/resources/student/forms/. Please check with your Lecturer on the submission method for your assignment coversheet (e.g. attach a file to the online assignment submission, hand-in a hard copy, or use an online quiz).
Submission must be made by the due date otherwise penalties will be enforced.
You must negotiate any extensions formally with your campus unit leader via the in-semester special consideration process: http://www.infotech.monash.edu.au/resources/student/equity/special-consideration.html.
Monash has educational policies, procedures and guidelines, which are designed to ensure that staff and students are aware of the University's academic standards, and to provide advice on how they might uphold them.
You can find Monash's Education Policies at:
http://policy.monash.edu.au/policy-bank/academic/education/index.html
Key educational policies include:
The University provides many different kinds of support services for you. Contact your tutor if you need advice and see the range of services available at www.monash.edu.au/students The Monash University Library provides a range of services and resources that enable you to save time and be more effective in your learning and research. Go to http://www.lib.monash.edu.au or the library tab in my.monash portal for more information. Students who have a disability or medical condition are welcome to contact the Disability Liaison Unit to discuss academic support services. Disability Liaison Officers (DLOs) visit all Victorian campuses on a regular basis